Post by Airmaster on Jun 10, 2005 22:41:56 GMT -5
Some notes before I go in about the new RPG.
The past month or so the internet has become very boring for me.
I mean I play FFXI and all but when I am not playing I feel like something is missing.
I think part of it might be not having a RPG to go to to post on.
So since I'm not really gotting into the old one.
(Nothing against MR or anyone, just felt diffrent)
Gonna try a new one.
About:
Well this one is going to be diffrent as I would like to try something new.
Story line is coming along as is the new system for it.
I'm thinking of working on a new system based on a HP idea.
Now yeah it might sound a bit overt he top but if I keep it simple it might work.
ideas work in your head not in real life I know this and will work out some of teh bugs with all of it.
But the idea I have is a System that has each play with a set HP amount
Your HP(If you don't know what this means please please please don't join with out asking and learning about RPGs first)
Will be your Armor.
You will be able to fight past your HP limit
But at the risk of your characters life.
for any damage you take after your HP is gone you will rsk your characters life as I said.
You can only go to a max of -100HP
At which point your dead and have to make a new character.
You will be able to dodge shots but that will take Fuel from you a MP almost.
Also beam weapons will take Fuel/Enegry as well depending on the type of weapon.
Things like ZZ's Head cannon will use your Fuel.
But things such as E-Cap Beam rifles will just have limited shot use pre battle.
To cover a bit more on HP and when your Armor is gone.
HP=
0: Your Armor is been damaged to the point where it will no longer pretect it's user from harm.
-1-20: Nicks, scrachs, and scars fall under this, not much to worry about but might sting a lot.
-21-40: Broken bones and other things you would not want.
-41-60: Ok stab wounds and burns fall under this area of damage lvl. Characters will probably end up in the hospital for a while after taking this much damage.
-61-80:Ok you have inturnal bleeding, missing arm or leg or two, and your life will be at risk. your character will be in the hospital for some time.
-81-100: Yeah how you lived is nothing short of the of a merical, your either gonna be fine and up and going or in the hospital longer then the -61-80 stats.
-101+ Your dead.
Worked out that muchs makes sence.
Other new things will be that I will be watching this from the side lines and playing NPCs.
Also new will be the shop.
You will be able to buy parts and weapons Via the shop.
SO your 100mm machine gun not cutting it agains someone who just bought a new Nu Gundam Armor set?
Well look no futher then the shop and a shinny new beam bazooka!
Armor will add and boost your HP and FP(Fuel Points)
You will be able to add Fuel tanks and other items such as shields to boost this as well.
Rare items giving to players who play well and don't go over the top will be able to earn items such as I-Feild Gen.s and teh such.
each player will start with Basic gear and be able to buy as needed.
Basic gear will change to try to keep up with the play lvl as well.
As I want players to be able to jump in at any time and not become uber.
Not if your character is becoming uber I will come in and sends them to the hospital if things are getting out of hand.
To be fair I won't kill any character off.
Also it will probably semi squad based well to the point of having more then one character.
Although battles will only be in sets of players.
I will also be able to keep balance since the story will have your characters under my command.
AKA the battle ends up being a 2 on 6 because of the players and the sides they join.
I will balance the sides out ot try to depending on the in game stats at the time.
Which means orders will come in from the commander of the side with 6 players saying that the battle is going good and that a few trooper should head to another battle or return to base.
Anyway enough about the system.
I have many bugs and crap to work out.
And this all sounds good.
Sure there will be holes in it.
As I have not worked out as to how players go about making money. T_T
But yeah anyway maybe this will help me not be so bored online anymore.
Post your thoughts and ideas and flames here =)
The past month or so the internet has become very boring for me.
I mean I play FFXI and all but when I am not playing I feel like something is missing.
I think part of it might be not having a RPG to go to to post on.
So since I'm not really gotting into the old one.
(Nothing against MR or anyone, just felt diffrent)
Gonna try a new one.
About:
Well this one is going to be diffrent as I would like to try something new.
Story line is coming along as is the new system for it.
I'm thinking of working on a new system based on a HP idea.
Now yeah it might sound a bit overt he top but if I keep it simple it might work.
ideas work in your head not in real life I know this and will work out some of teh bugs with all of it.
But the idea I have is a System that has each play with a set HP amount
Your HP(If you don't know what this means please please please don't join with out asking and learning about RPGs first)
Will be your Armor.
You will be able to fight past your HP limit
But at the risk of your characters life.
for any damage you take after your HP is gone you will rsk your characters life as I said.
You can only go to a max of -100HP
At which point your dead and have to make a new character.
You will be able to dodge shots but that will take Fuel from you a MP almost.
Also beam weapons will take Fuel/Enegry as well depending on the type of weapon.
Things like ZZ's Head cannon will use your Fuel.
But things such as E-Cap Beam rifles will just have limited shot use pre battle.
To cover a bit more on HP and when your Armor is gone.
HP=
0: Your Armor is been damaged to the point where it will no longer pretect it's user from harm.
-1-20: Nicks, scrachs, and scars fall under this, not much to worry about but might sting a lot.
-21-40: Broken bones and other things you would not want.
-41-60: Ok stab wounds and burns fall under this area of damage lvl. Characters will probably end up in the hospital for a while after taking this much damage.
-61-80:Ok you have inturnal bleeding, missing arm or leg or two, and your life will be at risk. your character will be in the hospital for some time.
-81-100: Yeah how you lived is nothing short of the of a merical, your either gonna be fine and up and going or in the hospital longer then the -61-80 stats.
-101+ Your dead.
Worked out that muchs makes sence.
Other new things will be that I will be watching this from the side lines and playing NPCs.
Also new will be the shop.
You will be able to buy parts and weapons Via the shop.
SO your 100mm machine gun not cutting it agains someone who just bought a new Nu Gundam Armor set?
Well look no futher then the shop and a shinny new beam bazooka!
Armor will add and boost your HP and FP(Fuel Points)
You will be able to add Fuel tanks and other items such as shields to boost this as well.
Rare items giving to players who play well and don't go over the top will be able to earn items such as I-Feild Gen.s and teh such.
each player will start with Basic gear and be able to buy as needed.
Basic gear will change to try to keep up with the play lvl as well.
As I want players to be able to jump in at any time and not become uber.
Not if your character is becoming uber I will come in and sends them to the hospital if things are getting out of hand.
To be fair I won't kill any character off.
Also it will probably semi squad based well to the point of having more then one character.
Although battles will only be in sets of players.
I will also be able to keep balance since the story will have your characters under my command.
AKA the battle ends up being a 2 on 6 because of the players and the sides they join.
I will balance the sides out ot try to depending on the in game stats at the time.
Which means orders will come in from the commander of the side with 6 players saying that the battle is going good and that a few trooper should head to another battle or return to base.
Anyway enough about the system.
I have many bugs and crap to work out.
And this all sounds good.
Sure there will be holes in it.
As I have not worked out as to how players go about making money. T_T
But yeah anyway maybe this will help me not be so bored online anymore.
Post your thoughts and ideas and flames here =)